Tag Archives: video games

Tablets are nothing like game consoles

Today I saw a status on Facebook that caught my eye. A friend commented in reference to the failing of WebOS that it was time tablet manufacturers learned to go with the game console model of selling their hardware at a loss. I thought about this, and realized the flaw. Here’s my reply, copied-and-pasted:

Those two models can’t be compared for a variety of reasons:

In game consoles the manufacturer designs high-end hardware that’s beyond what’s feasible to sell at the price the market will bear. They take anywhere from a $100-200 loss at launch (unless you’re Nintendo, in which case you take no losses). Licensing fees, per game sold, are somewhere around $5-10 per game, so the manufacturer on games sold alone makes back that loss in 10-40 games sold per launch-priced console over its lifetime, plus profit on extra controllers and other accessories which are a higher profit margin. Meanwhile they don’t continue to take that same loss. Over the course of the first year the volume sold, die shrinks, and manufacturing improvements shave a good half of the loss off the cost of the unit, and typically there are no price drops. Price drops tend not to come until year two, when there’ve been even bigger die shrinks, various chips have been combined, and other components have been shrunk and cheapened. The first price drop typically correlates with the manufacturer being able to finally stop taking a loss on the hardware, now breaking even. The costs continue to decrease, and usually by year three or so they begin to make a small profit on the hardware while continuing to drop its price. By the end of its life they’re making a profit on every unit sold, continuing to sell games with those licensing fees, continuing to sell accessories that haven’t dropped in price at all, and have successfully recouped the lost profits on the launch systems while having more quickly recouped said costs as time went buy with each later system sold. This entire process is allowed for by one simple principle: the specs and capabilities of the system never change over those 5-10 years. Maybe pack-in hard drive increases in size, or hardware gets smaller, but the expensive design and specs never change.

In tablets, first off, unless you’re in a closed OS like iOS or WebOS, you’re not making ANY money off of software sold for it, and the vast majority of accessories are not licensed or made by you, and the vast majority of users don’t want them anyway. But assuming you’re on one of the closed OSes, there are two very notable differences: One is the price and profit of apps. Most of the apps are free, and most users stick as closely to the free apps as humanly possible. Of the apps that aren’t free, most are $.99-$1.99. Assuming a common figure, the cut of the app store is as much as 70 percent of that, so basically $.69-$1.39. Pretending they subsidized by the above-mentioned $100-200, that would be anywhere from 72 to 290 apps sold before they broke even on their initial loss. And unlike game consoles, they don’t get the luxury of continually lowered costs, eventually selling their hardware at a profit. Because they’re expected to release a new, better, faster, smarter, cooler, slimmer, higher-resolution model every six months to a year. So by the time their costs could begin to reduce, they’re forced to re-up with new hardware that costs about the same and the process begins again. And of course for Android and Windows Phone 7 it’s even hardware because the manufacturers have no cut in the app store, so their ONLY profit comes from the hardware, itself.

I’ve personally bought no more than ten apps since I switched to Android two years ago, and I’m on my second Android phone. Pretending either manufacturer could make a profit, they would have lost a ton of money on me with that model. I know we’re talking about tablets and not phones, but the model’s the same and the store is the same. Over the year or two I’d own a tablet before upgrading it–and pretending I’d even consider a closed OS–the odds of the manufacturer making even $50 from me is slim to none, and I doubt I’m anywhere near alone in that. It just makes no sense.

One place we may see this carry out differently: Amazon’s upcoming tablets. Rumors are they’re going to subsidize, and for them there’s more logic to this. Odds are they’ll customize the hell out of the Android OS to make their own Appstore the only one built in, and the easiest-to-use default. So they’ll have all the app sales, definitely. But Amazon also has arguably the best music store available, so they’ll also gain all the profits from people more easily buying music through them. And finally they have Kindle, which has already eclipsed all hardcopy book sales on their site. They’ll have a ton of new Kindle owners with their tablet buying books directly from their store. But it’s only by combining these THREE exclusive revenue streams that they could likely have any real hope of recouping their losses on the hardware. And even so, I doubt the discounts will be as huge as people are claiming. But time will tell.

Any thoughts? Flaws in my logic, or models I’m not thinking of in which a tablet, whether closed or open OS, could manage to earn its manufacturer money while sold at a profit?

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“Still Alive” – Children’s Chorus Cover

All right, so I’m a geek. This is well known, and nothing I hide. Still, there are moments my geekdom sinks (or soars?) to new levels. This is one of them. Below you’ll find a video I literally teared up over, and no it’s nothing remotely sad. I’m just a big frakkin’ geek, and hearing a kids’ chorus beautifully cover the incredible Jonathan Coulton end-credit song to Portal (one of the few games I not only beat, but have replayed after doing so) was a bit too much for me.

So sit back and enjoy. If you’re not a geek or haven’t played the game, you may not get this, but it’s still funny listening to these kids performing the lyrics, and much funnier if you understand them. It’s one of the most wittily-written games ever, and the song plays so well into it.

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High Speed Love in the Mushroom Kingdom

I have no idea if this is old, but a friend just sent it to me and I had to post it:

As video gaming slowly becomes more mainstream, songs and ideas like this can slowly become more accepted as genuine art instead of geek humor. This guy’s got real talent, both in his writing and performance, and the subject produces a genuinely beautiful metaphor basis for a love story. Particularly the line, “I’ll pause this game so our love will never end” struck me as rather deep in its own way. I certainly picture Toad as the Ducky of Peach’s kingdom from this song.
If you click through to the actual YouTube page, you’ll find the full lyrics.
http://www.youtube.com/watch?v=VDBpQVhCMb8
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My winning email on 1 vs 100 on Xbox Live

So, I was just playing 1 vs 100 on Xbox Live (which is SO much fun), and Chris Cashman was giving away copies of the awesome (from everything I’ve heard) Live Arcade game, Shadow Complex. The challenge was simply to email in a good reason why you deserve a copy of the game. But he said no sob stories, so that pretty much ruled out the fact that I was laid off yesterday, and that he was mostly looking for the most clever or funny reason we deserved a copy of the game.

That got me thinking. What could I write that would be funny enough to get their attention? Occasionally I manage to write something funny, but I was short on time and had to come up with something fast.

So then I remembered The Drabblecast‘s recent Nigerian Spam Scam contest, where people wrote some damn clever parodies of the well-known Nigerian emails. I figured what the hell, it was a unique angle on the idea, so I quickly threw something together and sent it in and waited patiently.

He read a few entries, most of which didn’t win, and then revealed that they were getting so flooded with entries that they were now up to over 3,000 emails! I knew there was no chance I could win with that many people writing in. I simply wasn’t that clever.

And then I heard my name on TV. Well, not my real name, but my gamertag, TheTurboFool. Chris Cashman began to read my message live to over 50,000 people. Sure enough, they loved it, and I was the second winner of the night! And I don’t remember him reading off any others, so if anyone else did win, they were only contacted by email.

So here, unedited, with typos and all, is what I sent in. Given more time I probably could have made it much, much funnier, but it did the trick:

Dear kind sir Cashman,

I bit you fare do from the majestic heartful land that is glorious
republic of Nigeria. I inform you that our grand leader, the honorable
Motombu Lalalalalalaling has past to the great orchard in the sky due
to long battle with boredom.

It is ours to understand that he had no family to pass his fortune.
But it has been our attention brought that your kindness and
generosity is much beyond that of television game show hosts, and we
believe you to do great things with his belongings.

In order to achieve the transmittal of his funds, we merely request
that you send along a code for the king’s favorite Xbox Live Arcade
game, Shadow Complex, as proof of your devotion to goodness. Please
send game to his Gamertag at TheTurboFool in order to initiatize this
important transfer.

Thanks to your wonderful glory and unmatched loveliness,

Consult to King Motumbu and your loyal fan,

TheTurboFool

So, despite its flaws, I still won, and I’m extremely happy. I’m going to get started on the game as soon as 1 vs 100 ends, and I’ll try to write in a mini review when I have time.

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Jenny McCarthy picked to front Ubisoft “health” game

So according to USA Today, high-level video game publisher Ubisoft has chosen the famous anti-science, pro-Measles, “mother warrior” Jenny McCarthy to front their new fitness game for the Wii, Your Shape.

The game’s a big deal for Ubisoft as it was hinted at back during E3 for coming with a camera accessory that the company is comparing (loosely) to Project Natal, Microsoft’s exciting new motion-tracking peripheral. Ubisoft‘s idea is that the camera can scan and map your body for the sake of fitness tests, and likely for more advanced tracking of your routine than the balance-based tests the Wii Balance board currently uses.

Jenny McCarthy with her son and boyfriend Jim Carrey

Jenny McCarthy with her son, as well as boyfriend Jim Carrey, at a "Green Our Vaccines" rally

Where Jenny comes into play appears to be both as a pitchwoman of sorts (likely appearing on the packaging and in commercials), as well as an in-game avatar who guides you through your routine. Because who’s a better source of advice on health and fitness than someone with incredibly inaccurate knowledge of biology, chemistry, neurology, psychology, and any other field that can affect a person’s health, despite having been corrected time and again by people with drastically better education than she has? She actively promotes the falsehood that vaccines are toxic and cause Autism (completely untrue in every possible way), was way too far into the Indigo Child absurdity until she realized her child was Autistic and [poorly] wiped all traces of the previous belief from the web, highly recommends injecting oneself with Botulinum Toxin (Botox) without a hint of irony, has indirectly led to over 200 deaths at last count, and over 47,000 illnesses through her spread of bullshit, and believes these deaths (and more) are a necessary loss in her war against a problem that doesn’t exist. Yes, THIS is the woman I want helping teach my family how to be healthy.

I think Ubisoft has failed to take this into account with their choice, and probably isn’t even aware of this controversy. They see her as a popular and attractive woman who, thanks to Oprah, is in the limelight quite frequently, and they see paydirt. But maybe, just maybe (probably not, but still), if we all make the effort to make them aware of the hypocrisy of this decision, they’ll reconsider. It can’t hurt, right?

So how do we do it? Well, we head on over to Ubisoft‘s corporate site, click on the Contact Us link (I’d link to it, but it appears to be session-specific), and speak our minds. Now, let’s do so rationally and calmly, treating them with respect. This is a major company full of likely extremely intelligent people, many of whom are probably full of integrity. We stand the best chance of getting through to them by appealing to them on a rational level instead of just displaying the outright anger this woman fills us with. Link to fantastic sites like Jenny McCarthy Body Count and Stop Jenny as resources, and pick out articles from the many wonderful sites on the body count links page as evidence, or find your own. Point is, give them the sound reasons why this choice not only reflects poorly on them, but helps further promote the incredibly wrong idea that Jenny McCarthy is an authority on health. Oprah’s support has already done enough harm, but now a major video game directly connecting this woman to fitness will only serve to further convince families that this is a woman they can trust to keep their family safe, when that couldn’t be further from the truth.

Now I may get blasted in the comments for this (heck, I may actually GET COMMENTS), and I’m prepared for that. I will not censor them (minus the usual rules about personal threats and such), but I may also try to refrain from responding for the good of my blood pressure. Odds are the haters will make my case for me based on how they write on most other blogs that dare suggest science knows better than mommy instinct.

One note: I purposefully avoided making a petition for this. They don’t work, and they’re too easily ignored. Besides, they let people be lazy by simply copying a pre-written form comment to the company which diminishes the impact. If you care, please write your own thoughts on the subject. The more intelligent people they see putting in the effort, the more it’ll mean.

Good luck, and thanks in advance for the help.

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PixelVixen707: The Lost Coin-Op

So just got the exciting confirmation that I solved the latest puzzle in the mystery of the Lost Coin-Op over at PixelVixen707. PixelVixen707

See, Rachael’s been searching for an arcade machine she played with at a then-local restaurant as a kid. She had a chat with her dad about it, argued a little over what game it is, and ended up making a pretty wild bet that one could track down the EXACT MACHINE she played with all those years ago. Seems absurd, and she was definitely kicking herself for it, but the thing is, they’re sort of pulling it off. And it’s taken quite a wild ride. To watch the story unfold, check out the appropriate tag here.

On a COMPLETELY unrelated note, J.C. Hutchins’ podiobook precursor to his forthcoming novel, Personal Effects: Dark Art has just been released on his podcast feed. I strongly recommend you check out Personal Effects: Sword of Blood for yourself. Now where have I read the main character’s name before…?

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